Projects


List of my recurrents or “long” projects.

Source code can be found on JCS-Git.


libOMG (Overall Minimum Graphics)

Another approach of system graphics.

Used as a light and smooth replacement of SDL or SFML, keeping only the minimun to draw and display stuffs on screen.


ProtoTank

First released game engine prototype using SIMD-accelerated 3D software based rendering!


This Website

Jekyll was the main tool used to build this site, but there’s also jQuery, Bootstrap, Rouge for code syntax highlighting and some plain-old HTML and CSS (SASS actually).

Thanks to G.Lampert for it’s blog sources, I’m not a great fan of “front” coding… So don’t hesitate to take a pic’ from it’s own blog! (http://glampert.com/)