List of my recurrents or “long” projects.
Source code can be found on JCS-Git.
libOMG (Overall Minimum Graphics)
Another approach of system graphics.
Used as a light and smooth replacement of SDL or SFML, keeping only the minimun to draw and display stuffs on screen.
ProtoTank
First released game engine prototype using SIMD-accelerated 3D software based rendering!
This Website
Jekyll was the main tool used to build this site, but there’s also jQuery, Bootstrap, Rouge for code syntax highlighting and some plain-old HTML and CSS (SASS actually).
Thanks to G.Lampert for it’s blog sources, I’m not a great fan of “front” coding… So don’t hesitate to take a pic’ from it’s own blog! (http://glampert.com/)